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Line Filters

  • From - Choose your starting season to view statistics for, going back to 2007-08.
  • Thru - Choose your end season to view statistics for, up to 3 seasons for everyone, 4 season for Patreon "Subscriber" tier supporters, and 5 seasons for Patreon "Early Access" tier supporters.
  • Season type - Pre-season (starting in 2010-11), Regular Season or Playoffs.
  • Game State
    • All Situations - All play during regulation and overtime, not including the shootout.
    • Even Strength - Play where both teams have the same number of players (including goalies) on the ice. Includes 5v5, 4v4, 3v3, as well as when teams have pulled the goalie to turn 5v5 into 6v5, 4v4 into 5v4 or 3v3 into 4v3.
    • 5v5 - Play where both teams have five skaters and a goalie on the ice.
    • 5v5 Score & Venue Adjusted - Play where both teams have five skaters and a goalie on the ice, with the event counts adjusted for home ice advantage and leading or trailing score effects. This is done using the method created by Micah Blake McCurdy.
    • Power Play - Play where the selected team has more players on the ice than their opponent due to penalties. Includes 5v4, 5v3, 4v3, as well as when teams have pulled the goalie to turn 5v4 into 6v4 or 5v5, 5v3 into 6v3 or 5v4, and 4v3 into 5v3 or 4v4.
    • 5 on 4 PP - Play where the selected team has five skaters and a goalie on the ice while the opponent has four skaters and a goalie on the ice.
    • Penalty Kill - Play where the selected team has fewer players on the ice than their opponent due to penalties. Includes 4v5, 3v4, 3v5, as well as when teams have pulled the goalie to turn 4v5 into 5v5 or 4v6, 3v4 into 4v4 or 3v5, and 3v5 into 4v5 or 3v6.
    • 4 on 5 PK - Play where the selected team has four skaters and a goalie on the ice while the opponent has five skaters and a goalie on the ice.
  • Score State
    • All Scores - All scores, start to finish.
    • Tied - Any time the game is tied.
    • Leading - Play when the selected team is in the lead by any number of goals.
    • Trailing - Play when the selected team is behind by any number of goals.
    • Within 1 - Play when the game is tied, or within a goal of being tied.
    • Up 1 - Play when the selected team is in the lead by exactly one goal.
    • Down 1 - Play when the selected team is behind by exactly one goal.
  • Counts/Rates/Relative
    • Counts - For and against statistics are presented as total counts.
    • Rates - TOI is presented as TOI/GP. For and against statistics are presented as the counts per 60 minutes of play.
    • Relative - TOI is presented as TOI/GP. For and against statistics are presented as the counts per 60 minutes of play relative to the team's numbers with that combination of players dressed but not on the ice.
  • Teams - Choose a team to select a line from. Must be selected to be able to select players.
  • With or Without/Game Log
    • With or Without - Shows stats for every combination of the selected players on or off the ice.
    • Game Log - Shows game-by-game stats for all of the selected players on the ice together.
  • Venue
    • Home & Away - Includes both home and away games.
    • Home - Only show results from games where the selected team is the home team.
    • Away - Only show results from games where the selected team is the visiting team.
  • Game Range
    • None - Includes all games.
    • By Date - Includes only games played between (and including) the "From" and "Through" dates.
    • By Team Games - Includes only the last number of games of your choice that the selected team has played.
  • Include/Exclude Games
    • Include - Lines "without" a player can include games where the excluded player wasn't playing.
    • Exclude - All lines are limited to games where all of the selected players played.

General Terms

  • /60 - Rate per 60 minutes of play. Stat*60/TOI
  • Rel - Difference between the team's stat with that combination of players on the ice and the team's stat with that combination of players off the ice. Does not include games where any of the "with" players are scratched or not on the active roster, or games where any of the "without" players are scratched or not on the active roster if "Exclude" is selected. On Ice Stat-Off Ice Stat
  • w/o - Stats listed are without that combination of players on the ice.

Line Statistics

All with or without statistics are presented within the scope of the selected filters.
  • Player 1-5 - With or without the selected player (With or Without view only).
  • Game - Date, teams and score of the game (Game Log view only).
  • GP - Games played.
  • TOI - Total amount of time played.
  • TOI/GP - Amount of time played per game. Not displayed when filtering for Counts.
  • Corsi - Any shot attempt (goals, shots on net, misses and blocks) outside of the shootout. Referred to as SAT by the NHL.
    • CF - Count of Corsi for the selected team while that combination of players is on the ice.
    • CA - Count of Corsi against the selected team while that combination of players is on the ice.
    • CF% - Percentage of total Corsi while that combination of players is on the ice that are for the selected team. CF*100/(CF+CA)
  • Fenwick - any unblocked shot attempt (goals, shots on net and misses) outside of the shootout. Referred to as USAT by the NHL.
    • FF - Count of Fenwick for the selected team while that combination of players is on the ice.
    • FA - Count of Fenwick against the selected team while that combination of players is on the ice.
    • FF% - Percentage of total Fenwick while that combination of players is on the ice that are for the selected team. FF*100/(FF+FA)
  • Shots - any shot attempt on net (goals and shots on net) outside of the shootout.
    • SF - Count of Shots for the selected team while that combination of players is on the ice.
    • SA - Count of Shots against the selected team while that combination of players is on the ice.
    • SF% - Percentage of total Shots while that combination of players is on the ice that are for the selected team. SF*100/(SF+SA)
  • Goals - any goal, outside of the shootout.
    • GF - Count of Goals for the selected team while that combination of players is on the ice.
    • GA - Count of Goals against the selected team while that combination of players is on the ice.
    • GF% - Percentage of total Goals while that combination of players is on the ice that are for the selected team. GF*100/(GF+GA)
  • Scoring Chances - a scoring chance, as originally defined by War-on-Ice.

    Each shot attempt (Corsi) taken in the offensive zone is assigned a value based on the area of the zone in which it was recorded. Attempts made from the attacking team's neutral or defensive zones are excluded.

    Attempts from the yellow areas are assigned a value of 1, attempts from the red areas are assigned a value of 2, and attempts in the green area are assigned a value of 3.

    Add 1 to this value if the attempt is considered a rush shot or a rebound. A rebound is any attempt made within 3 seconds of another blocked, missed or saved attempt without a stoppage in play in between. A rush shot is any attempt within 4 seconds of any event in the neutral or defensive zone without a stoppage in play in between (originally defined by David Johnson on the now-offline Hockey Analysis, and modified to 4 seconds by War-on-Ice).

    Decrease this value by 1 if it was a blocked shot.

    Any attempt with a score of 2 or higher is considered a scoring chance.

    • SCF - Count of Scoring Chances for the selected team while that combination of players is on the ice.
    • SCA - Count of Scoring Chances against the selected team while that combination of players is on the ice.
    • SCF% - Percentage of total Scoring Chances while that combination of players is on the ice that are for the selected team. SCF*100/(SCF+SCA)
  • High Danger Scoring Chances - a scoring chance with a score of 3 or higher.
    • HDCF - Count of High Danger Scoring Chances for the selected team while that combination of players is on the ice.
    • HDCA - Count of High Danger Scoring Chances against the selected team while that combination of players is on the ice.
    • HDCF% - Percentage of total High Danger Scoring Chances while that combination of players is on the ice that are for the selected team. HDCF*100/(HDCF+HDCA)
  • High Danger Goals - goals generated from High Danger Scoring Chances
    • HDGF - Count of Goals off of High Danger Scoring Chances for the selected team while that combination of players is on the ice.
    • HDGA - Count of Goals off of High Danger Scoring Chances against the selected team while that combination of players is on the ice.
    • HDGF% - Percentage of total Goals off of High Danger Scoring Chances while that combination of players is on the ice that are for the selected team. HDGF*100/(HDGF+HDGA)
  • Medium Danger Scoring Chances - a scoring chance with a score of exactly 2.
    • MDCF - Count of Medium Danger Scoring Chances for the selected team while that combination of players is on the ice.
    • MDCA - Count of Medium Danger Scoring Chances against the selected team while that combination of players is on the ice.
    • MDCF% - Percentage of total Medium Danger Scoring Chances while that combination of players is on the ice that are for the selected team. MDCF*100/(MDCF+MDCA)
  • Medium Danger Goals - goals generated from Medium Danger Scoring Chances
    • MDGF - Count of Goals off of Medium Danger Scoring Chances for the selected team while that combination of players is on the ice.
    • MDGA - Count of Goals off of Medium Danger Scoring Chances against the selected team while that combination of players is on the ice.
    • MDGF% - Percentage of total Goals off of Medium Danger Scoring Chances while that combination of players is on the ice that are for the selected team. MDGF*100/(MDGF+MDGA)
  • Low Danger Scoring Chances - a scoring chance with a score of 1 or less. Does not include any attempts from the attacking team's neutral or defensive zone.
    • LDCF - Count of Low Danger Scoring Chances for the selected team while that combination of players is on the ice.
    • LDCA - Count of Low Danger Scoring Chances against the selected team while that combination of players is on the ice.
    • LDCF% - Percentage of total Low Danger Scoring Chances while that combination of players is on the ice that are for the selected team. LDCF*100/(LDCF+LDCA)
  • Low Danger Goals - goals generated from Low Danger Scoring Chances
    • LDGF - Count of Goals off of Low Danger Scoring Chances for the selected team while that combination of players is on the ice.
    • LDGA - Count of Goals off of Low Danger Scoring Chances against the selected team while that combination of players is on the ice.
    • LDGF% - Percentage of total Goals off of Low Danger Scoring Chances while that combination of players is on the ice that are for the selected team. LDGF*100/(LDGF+LDGA)
  • PDO
    • On-Ice SH% - Percentage of Shots for the selected team while that combination of players is on the ice that were Goals. GF*100/SF
    • On-Ice SV% - Percentage of Shots against the selected team while that combination of players is on the ice that were not Goals. 100-(GA*100/SA)
    • PDO - Shooting percentage plus save percentage. (GF/SF)+(GA/SA)
  • Faceoffs
    • Off. Zone Faceoffs - Number of faceoffs in the offensive zone for which the combination of players was on the ice.
    • Neu. Zone Faceoffs - Number of faceoffs in the neutral zone for which the combination of players was on the ice.
    • Def. Zone Faceoffs - Number of faceoffs in the defensive zone for which the combination of players was on the ice.
    • Off. Zone Faceoff % - Percentage of faceoffs in the offensive zone for which the combination of players was on the ice, excluding neutral zone faceoffs. Off. Zone Faceoffs*100/(Off. Zone Faceoffs+Def. Zone Faceoffs)